
Admiral Mendel
Caldari Haita de lupi ROMANIAN-LEGION
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Posted - 2011.02.07 13:13:00 -
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Edited by: Admiral Mendel on 07/02/2011 13:17:04 Edited by: Admiral Mendel on 07/02/2011 13:13:44
Originally by: Ishtanchuk Fazmarai
Originally by: Corina's Bodyguard Edited by: Corina''s Bodyguard on 07/02/2011 00:24:00
Originally by: Ishtanchuk Fazmarai
Originally by: Kuhn Arashi If you add more in out of nowhere (printing press) the value of said currency drops
Insurance does not come out of nowhere, it comes out of harvesting resources, make them into a ship and then destroy those resources.
Put in short, insurance makes money out of harvesting.
Outrageous and outrageouser! 
You do not understand the mechanics.
The isk from insurance is just like the money from bounties. it comes from no where (insurance can never run out).
The whole "insurance is backed by mineral" thing is flawed.
Minerals are separate from ISK. If you mine for several hours, make a ship, then trash the ship, you have done the following things: 1) made minerals out of thin air 2) destroyed said minerals
If you insure the same ship and self destruct it, you have done the following: 1) made minerals out of thin air 2) destroyed said minerals 3) made money from nothing
The ISK was tied to nothing. It was not existent in the first example, so therefore it is not tied to actual minerals, but tied to the supposed value of the ship.
Also, what the heck do you mean by harvesting resources? Insurance doesn't harvest anything, it is just there. The only ones harvesting are the minors and the salvager/looters.
Edit: for that matter, if insurance makes money from minerals, then why can't we.
First off, please notice how ALL money in EVE is printed out of thin air, be by blowing stuff, by performing tasks, by supplying resources to NPC or by getting your minerals (ship) blown.
Insurance is a legit income source, limited by how much can you harvest (which in turn is limited by belt spawn), and is by far the more costly of all money printers. It actually is a part of a money sink and earning an insurance destroys wealth rather than creates it, unlike all other money printers.
Go from A to B, money for nothing-> faucet Blow stuff, money for nothing-> faucet Give minerals to an agent, money for nothing-> faucet Earn an insurance, money for disabling all the above-> sink
And second, blaming insurance of triggering inflation in a game whose main economical issue is deflation is about as much uninspired as a point can get.
i'm sorry...but u do know that when u sell something, or buy something it's from another player right? the isk you get is from HIS wallet, he sold something to someone before, and that person sold something to a guy he mined before, and that person bought stuff from you (it's a perfect circle)until insurance(ccp gives your group more isk).
U have a room, with 2 kids, and each has 2 pieces of candy. 1st kid makes a toy, and sells it to the second kid for 1 piece of candy. 1st kid makes another toy, sells, for another piece of candy.... 1st kid now has 4 candy and 3nd kid 2 toys. there still is 4 pieces of candy in the room. 2nd kid (no candy) gathers stuff from room (minerals) sells to the 1st kid for 1 piece of candy (still 4 pieces of candy in room)..... now for insurance 2nd kid breaks one of the toys he bought and gets 1 piece of candy from dad (this is the insurance payout for breaking your ship)....now there are 5 pieces of candy in the room!!!
- dad= insurance company - kid #1 industrial dude - kid #2 pvp dude that buys and looses ships, salvages and sells to industrialist - room = EVE inflation = when the total amopunt of candy in room grows = something will cost more candy cause the buyer has more candy to offer! isk faucet = dad(insurance) that puts in candy into the room
p.s. if u do not understand now, then 1 (think about the big picture, not just what you are doing) if that don't work then......i give up and u fail at economy....or at comprehending stuff....pick one -pe
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